Choose a theme
Level Medium from age 7
Well-known objects and animals, always at least 50 years between the two cards.
- Inventions From writing to the airplane: ten inventions that changed the world. Play · 10 cards
- Toys and games From Egyptian senet to the video game console: the history of toys and games. Play · 10 cards
- Prehistory Trilobites, dinosaurs, mammoths and the first humans: a journey into the very distant past. Play · 10 cards
Level Hard from age 9
Less familiar names and dates that are sometimes close: think carefully.
Level Expert teens and adults
Key dates in history, science and the arts, sometimes very close together.
- World history From the founding of Rome to the fall of the Berlin Wall: the great turning points of history. Play · 10 cards
- Science and discoveries Gravity, vaccines, DNA, relativity: the great scientific discoveries. Play · 10 cards
- Explorers From Marco Polo to the bottom of the ocean: the great voyages of exploration. Play · 10 cards
- Art and music Famous paintings, great composers, cinema: five centuries of art. Play · 10 cards
Frequently asked questions
Who is this game for?
The whole family: the medium level suits children from 7, the hard level from 9 and the expert level teens and adults.
Are the dates accurate?
The dates are checked. When an invention came about gradually, the date is shown with “around”, and the cards are chosen so the order is never in doubt.
How many themes are there?
Ten themes of ten cards on three levels: three medium, three hard and four expert themes. More will follow.
